Technomancy
In science fiction and fantasy, technomancy, also called technomagic, is a category of magical abilities that affect technology or magical powers that are gained through the use of technology.
Technomancy is a combination of the word technology and -mancy, a suffix used in magical sciences to refer to specific types of specialization or divination.
Technomancy is also associated with the daily usage of computers, followed by the passage: "The future of computing is not in Data Processing, or Programming, or Information Systems, or Computer Science. It's in Technomancy."
An early appearance of the term can be found in Steve Martindale's 1990 short story "Technomancy" in the magazine Aboriginal Science Fiction.
Technomancy is a common theme in certain subgenres of both science fiction and modern-day fantasy fiction, particularly fiction that crosses the sci-fi and fantasy genres, as well as role playing games that take place in similar settings. Strictly speaking, though, it belongs fully to the realm of fantasy since it can be magic that is used on technology that presently exists. It most commonly appears in science fantasy. The term technomancy has seen increased usage on webcomics on the internet, although it is used in a vague sense.
It is also distinct from what is sometimes called "magitech" (technology that uses magic). Magitech considers magic and science to be two parts of one force, while technomancy has magic affecting science, notwithstanding.
en.wikipedia.org/wiki/Technomancy